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Nguồn:https://gameauland.com/
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I really enjoyed making this video! If you guys need help, feel free to comment below (:
How I can make this lags less or completely remove them?
I mean I dont have completely the same position on player1 and player 2…
Did anyone know something?
Example jump:
public float JumpForce;
y = Input.GetAxis("Jump");
transform.position += (Vector3)new Vector2(0, y * JumpForce * Time.deltaTime);
Great tutorial!! it really helped me.
I can make a build for android?
Could you please make a tutorial on how to make different players look different?
I learnt more from this video in short time than other people having huge 15 video series. You made a short, simple, easy to follow, descriptive and less-time-consuming tutorial. Thank you for this. Have a nice day. Hope your channel grows.
my character isnt moving when, i turned off best regions then character moves again
is it lan? if this is lan how to make global (like playing in same room without same internet)?
How do I build out to android mobile as a client with the PC as a server? I have the PUN+ pro version but Unity Android free license. Any links to some sources? A simple google search breeds tons of info, none of any use though
Great!
So helpful . Millions of thanks!
The type or namespace name 'MonoBehaviour' does not exist in the namespace 'Photon' (are you missing an assembly reference?)
How cani fix this i tried puting the script inside the Photon folder but it didn't fix it
i have the newest version of unity and i am using the way u did in your pervoius tutorial, the only problem is that the other player lags alot
Can you please make a tutorial about implementing attacking into this project? btw, this helped me a lot!!
You're the best!
THANK YOU SO MUCH!!! All of the other photon tutorials didn't work. YOU ARE THE BEST!!! =)
Great Tutorial. Could you please tell me how you changed Unity's default design? Yours is very beautiful, like the buttons, the icons and etc. I'd like to have mine like yours…
yo man they same I have to upgrade my unity to 2017 version even though i have the 2019 one
It has helped me a lot thank you and plz keep the good work going 🙂
Hey bro plz making complete tut. On photon pun like multiplayer matchmaking.
Hi and thanks for making this viedos.I am trying to do online game with photon but i cant do their nicknames.I did it but when i enter nickname as unnamed for example in game I see all nicknames unnamed.Please make video like this.And there can be health system.Thanks
11:04 who checking internet connection??
bro your channel home screen seys (This channel doesn't have any content) fix that i had to go to videos to get here
What scripts should i put on the AI enemies, for the enemies be syncronized on both
Thanks for the tutorial, can you make a tutorial teaching how to do server list?
Corrections:
Never grab player input from FixedUpdate. Use Update to grab it and use a boolean to check if it has been pressed.
Example:
public float jumpForce;
bool jump;
void Update()
{
If (Input.GetButtonDown("Jump"))
{
jump = true;
}
void FixedUpdate()
{
if (jump)
{
rigidbody2D.AddForce(Vector2.Up * jumpForce, ForceMode2D.Impulse);
jump= false;
}
}
Thanks bro can you make some other tutos like this
The jittering can be solved by going to photon transform view component and choosing interpolate lerp
Is there a way u can create an io game with this or is that not possible
Nice video!